Kajot Turbo 27

  

Turn on the Turbo and go all out in all things lucky! With this turbo-strong three-reel game the pedal is to the metal both in terms of winning chances and gaming fun and double win and bonus games will put you in the fast lane at turbo speed. Ring Of Fire Dice. Puppet Show Dice. Home; Games; Business informations; Where to play; About us; News; Development MT Limited is licensed and regulated.

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Kajot Turbo 27 09

Kajot Casino Ltd.Game Description “Turbo 27” Kajot Casino Ltd. Game Description- 2 -Turbo 27 three reels. A game result consists of 3x3 symbols, each reel showing asection of three symbols.ScreenshotsThe following image shows a screenshot of the game:Figure 1: Screenshot of Turbo 27Features3 reels27 paylinesJoker: The Joker is a replacement for other symbols.Double Win: Double your winnings with nine identical symbols!Turbo 27 Bonus Game: When the symbols TU, R and BO appear you receive 10 free spins.Doubling Winnings: In the bonus games when an R appears in the result, then the entire winningsfrom all bonus games up to that point are doubled.Gambling: Winnings can be achieved by multiple doubling of winnings after the game. After eachgame won, gambling starts. Winnings can be doubled in various rounds. There is also the securitystage which acts as an extra part of the game: if the blue symbol appears, the actual amount ofwinnings cannot be lost in the rounds which follow.Kajot Casino Ltd. Game Description- 3 -PaytableThe following table shows the winning factor for all winning combinations. The winning factorrepresents the multiple of the bet value that is returned to the player when the winning combinationoccurs.Combination Factor3xDollar 23xCherry 23xOrange 23xPlum 23xBell 163xGrapes 163xSeven 203xBar 403xJoker 200Table 1: Winning Factors of Turbo 27User InterfaceThe following picture shows an example screen of a game with all GUI elements. The GUI elementsare either contained in the panel at the bottom of the screen or in the top right corner and they arethe same in all games.Figure 2: Example Screen of a Game with GUI elements.Kajot Casino Ltd. Game Description- 4 -The following list describes the function of all GUI elements shown in figure 2:1. The start button to start a game2. The autostart button to start games automatically:If a game is finished the next game is started without user interaction3. The paytable button: The player can view a paytable listing the winning amounts of allwinning combinations by pressing this button.4. The bet control: The value shows the current bet value.It can be changed with the “+” and “-“ buttons.5. The win display: If the player wins, the amount won is shown in this field.6. The credit display: Shows the current account balance of the player7. The denomination display: Shows the denomination factor.8. The game over display: The text “GAME OVER” is shown when the game is in idle mode andwaiting for user interaction9. The sound on/off button: The player can turn the sound on/off by pressing this button10. The real time clock: Shows the current time.11. The close button: The player can close the game by pressing this button.12. The full screen toggle button: The player can turn the full screen mode on/off by pressingthis button.Bet Values and DenominationAll games use a denomination of 1 point of credit equals 0.01 Euro (=1 Eurocent). The followingpossible bet values are allowed: 10, 20, 50, 100, 200 and 500.GamblingDuring this secondary game the player can bet the previously won amount with the possibility todouble it but also with the risk to lose it. The player can play a theoretically indefinite number ofgambling rounds after he or she has received a win in the main game. In each round he or she candouble the current win.SymbolsThe following symbols are possible outcomes of the game:Heart (red) Diamond (red) Spade (black) Club (black) Star (blue)Figure 3: Symbols of GamblingKajot Casino Ltd. Game Description- 5 -ScreenshotsThe following image shows a screenshot of gambling:Figure 4: Screenshot of GamblingThe following list explains the GUI elements of the gambling shown in the screenshot in figure 4:1. The collect button: When the player clicks this button, he quits gambling and collects thecurrent amount shown in the field for the current win (number 5).2. The red button: The player can click on this button to choose the red symbols (heart anddiamond). A click on this button leads to the evaluation of the gambling round: The die stopsspinning and shows a symbol. If it is a red symbol (heart or diamond) then the player wins.3. The black button: The player can click on this button to choose the black symbols (spade andclub). A click on this button leads to the evaluation of the gambling round: The die stopsspinning and shows a symbol. If it is a black symbol (spade or club) then the player wins.4. The die: This field shows the spinning die (while still waiting for user interaction) resp. thestopped die with the final game outcome.5. The potential win: Shows what the win will be raised to if the player wins the next gamblinground.6. The saved win: Shows what the win will drop to if the player loses the next gambling round.